Now it’s been some time since I’ve started playing Diablo III and I have to say that it did not disappoint. I was somewhat unsure of whether I will like it or not after playing WoW and SWTOR which are very different from Diablo type of games.For one thing I really liked the aspect of MMOs in that you gain new skills as you level and you keep using most of them till the end. I remember that being much of break for me coming from Diablo II, the break which I liked. Diablo III is very much like Diablo II in that sense, but it actually is a very nice change of pace after all MMOs.
You only get 6 skills at any given time and each skills has a sub-skill which modifies a given skill in one way or another. You can change the active skills as many times as you wish. For example you can use one build for clearing the dungeons and a completely different one to bring down a boss.The pace is completely different from the MMOs that I’ve played and is a very welcome thing. When you have to mostly pull 1 by 1 in an MMO here you just jump into the huge herd of monsters and smash away — the more the merrier. You basically never have to stop for a break — you just plow away.
Obviously the biggest difference is the fact that Diablo, while can be played with friends, is built as a single player game. It means I can complete it on my own time fully without having to worry about finding a group. But it also does support cooperative play, which we tried with Eldar, although we didn’t have much time.Besides leveling, gearing your character and progressing through the story the game comes with tons of achievements for players to … ehm … achieve. Getting as many of them down as possible is another very fun aspect of the game for me.
My favorite class to play at the moment is Barbarian — a melee DPS class. Although all classes in the game are pretty much DPS classes, since it is meant to be a single player game after all. At this point I’ve finished the story on Normal, Nightmare and Hell. However when I step my foot into the final stage — Inferno — I almost get taken apart by regular mobs and I ain’t got nothing on elites.The problem with melee classes is that you actually have to be able to get into the thick of it and be able to sustain all the damage that is being dished out to you. Ranged classes on the other hand can avoid damage altogether if the player is proficient at kiting the mobs.
Anyhow, as far as I’m concerned, I might not play much longer, but it was money well spent. It provided me with hours of great entertainment. Although I might try leveling a ranged class as well to 60 — should it be a Wizard or a Demon Hunter?








































































June 11, 2012 @ 13:39
I’ve read and re-read your post 6 times now and I still can’t figure out how purple cuddly ponies and unicorns fit into it, vicious though they are.
June 11, 2012 @ 17:32
Heh, I guess I forgot to mention how that came about. Apparently there is a secret level in this game too, although it’s not a cow level.
I was playing through the normal game when I came upon a weird blacksmith training book which taught him an ability to craft a really weak staff for a really high price.
At first I thought that this was totally dumb and discarded it as some weird bug. But later on I stumbled upon some article and it actually turned out that the staff requires a bunch of rare ingredients, and is in fact a key to the secret level.
So I went onto a quest to collect all the needed stuff and built one. And thus I was able to kill viscous killer unicorns and teddy bears and such for some fat loots.
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